Large Town: Eg Vew Ÿhteb

Eg Vew Ÿhteb

Eg Vew Ÿhteb
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceYazcarfeh Kingdom
Sub ProvenceKochyo Dûlî County
RegionTêlë-thèvê Woods
Founded1099
Community LeaderJarl Tizsael Zehndtubgähdä
Area6 km2 (2 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation1744 m (5721 ft)
Average Yearly Precipitation245 cm/y (96 in/y)
Population1575
Population Density262 people per km2 (787 people per mi2)
Town AuraMysticism
Naming
Native nameEg Vew Ÿhteb
Pronunciation/vuː/ /ɪ̘ˈtib/
Direct Translation[good; excellent; fantastic; wonderful; fabulous; terrific; superb; appropriate; hot ^)attractive); nice; moral; amazing] [lamb; victim]
Translation[Not Yet Translated]

Eg Vew Ÿhteb (/vuː/ /ɪ̘ˈtib/ [good; excellent; fantastic; wonderful; fabulous; terrific; superb; appropriate; hot ^)attractive); nice; moral; amazing] [lamb; victim]) is a subtropical Large Town located in Kochyo Dûlî County, Yazcarfeh Kingdom, within the United Kingdom of Undermountain.

The name Eg Vew Ÿhteb is derived from the Dwarven language, as Eg Vew Ÿhteb was founded by Skafida Hutchäawy, who was culturaly Dwarvern.

Climate

Eg Vew Ÿhteb has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a cool 19°C (66°F) and its average temperature during the winter being a cool 13°C (55°F). Eg Vew Ÿhteb receives an average of 245 cm/y (96 in/y) of precipitation, most of which comes in the form of rain during the summer. Eg Vew Ÿhteb covers an area of nearly 6 km2 (2 mi2), and an average elevation of 1744 m (5721 ft) above sea level.

Overview

Eg Vew Ÿhteb was founded durring the late 12th century in spring of the year 1099, by Skafida Hutchäawy. The establishment of Eg Vew Ÿhteb suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Eg Vew Ÿhteb was built using the conventions of Dwarvern durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Eg Vew Ÿhteb is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Eg Vew Ÿhteb is buildings are arranged arround a network of spacious flagstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the town is well defended against anything short of an army. Eg Vew Ÿhteb's brittle defences has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Eg Vew Ÿhteb has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Eg Vew Ÿhteb’s streets.

Civic Infrastructure

Eg Vew Ÿhteb has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Eg Vew Ÿhteb. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Eg Vew Ÿhteb's parks.

Eg Vew Ÿhteb has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Eg Vew Ÿhteb.

Eg Vew Ÿhteb has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Eg Vew Ÿhteb has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Eg Vew Ÿhteb has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Eg Vew Ÿhteb's public wards, blessings, and other arcane systems.

Eg Vew Ÿhteb has an Administrative Academy which trains individuals in the administrative arts.

Eg Vew Ÿhteb possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large Town. Eg Vew Ÿhteb's grid is powered by a direct leyline tap.

Eg Vew Ÿhteb possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Eg Vew Ÿhteb has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Eg Vew Ÿhteb's natural decorations nor waterways.

Eg Vew Ÿhteb has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Eg Vew Ÿhteb has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Eg Vew Ÿhteb's town hall was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

In Eg Vew Ÿhteb rain occurs in reverse with water pooling up from the earth then falling into the skies to from clouds, this unsettles every visitor that sees it.

The Goldpebble near Eg Vew Ÿhteb are known to be quite timid.

Eg Vew Ÿhteb's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves drinking to channel Charm energies of tier 2 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 9
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 6363 m2
    • Cattle and Similar Creatures: 393
    • Poultry: 4725
    • Swine: 315
    • Sheep: 15
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 157

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 10
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 5
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 6
  • House Stewards: 5
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 3
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 4
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 2
  • Legend Keepers: 2
  • Militia Officers: 14
  • Monks, Monastic: 5
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 2
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 6
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 9
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 6
  • Writers: 6

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

511 of Eg Vew Ÿhteb's population work within a Foundational Occupation.

954 of Eg Vew Ÿhteb's population do not work in a formal occupation, but do contribute to the local economy. 110 (7%) are noncontributers.

Points of Interest

POI

History

Eg Vew Ÿhteb is in secret rebellion against their ostensible liege, having cut deals with his enemies, plotted to betray him for their own gain, or bridled under his tyranny and sought a better lord. The community’s leadership is all in on this plot, and outside viceroys or representatives are being kept carefully ignorant of the reality. The common folk may be oblivious to the truth, though they’ll doubtless have felt the same motivations and promptings that convinced their leaders to turn traitor.

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of slew a dragon and brought its hoard to Eg Vew Ÿhteb, where it was shared with all. Eg Vew Ÿhteb created a local delicacy in 's honor which is served at festivals.

History